Fast and robust mesh generation on the sphere Application to coastal domains
Remacle, Jean-François, Jonathan Lambrechts
Proceedings, 25th International Meshing Roundtable, Elsevier, Science Direct, September 26-30 2016
25th International Meshing Roundtable
Washington DC, U.S.A.
September 26-30, 2016
Jean-François Remacle, Université catholique de Louvain, BE, email@example.com
Jonathan Lambrechts, Université catholique de Louvain, BE, firstname.lastname@example.org
This paper presents a fast an robust mesh generation procedure that is
able to generate meshes of the earth system (ocean and continent) in
matters of seconds. Our algorithm takes as input a standard shape-file
i.e. geospatial vector data format for geographic information
system (GIS) software. The input is initially coarsened in order to
automatically remove unwanted channels that are under a desired
resolution. A valid non-overlapping 1D mesh is then created on the
sphere using the Euclidian coordinates system $x,y,z$. A modified Delaunay
kernel is then proposed that enables to generate meshes on
the sphere in a straightforward manner without parametrization.
One of the main difficulty in dealing with geographical data is the
over-sampled nature of coastline representations. We propose here an
algorithm that automatically unrefines coastline data. Small features
are automatically removed while always keeping a valid
(non-overlapping) geometrical representation of the domain.
A Delaunay refinement procedure is subsequently applied to the
domain. The refinement scheme is also multi-threaded at a fine grain level,
allowing to generate about a million points per second on 8 threads.
Examples of meshes of the Baltic sea as well as of the global ocean
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