24th International Meshing Roundtable
CD-adpaco, Austin, TX, U.S.A.
Submapping is a meshing tool for generating structured meshes on non-4-sided surfaces and non-6-sided volumes. An important
part of submapping is the assignment of corners in the map to vertices bounding surfaces or edges bounding volumes. In models
with fillet, chamfer and round features, corner assignment is difficult, since these features remove discontinuous changes in
edge/surface normal, replacing them with features having smooth changes in normal direction. Also required for submapped surfaces
and volumes is that corner or edge types bounding a surface or volume sum to four or six, respectively. This paper combines
the use of templates to identify surface submapped corners for a variety of common feature types, and the use of an optimization
approach to guarantee satisfaction of the sum = 4-4g constraint for submapped surfaces (g is the number of holes). This approach
not only works well in the presence of features, but can drastically reduce the user interaction required to set up and mesh models
with many features.
Download Full Paper (PDF Format)
Contact author(s) or publisher for availability and copyright information on above referenced article